#pragma once
#include "Picture.h"
using namespace System::Threading;

ref class PictureDrawThread
{
public:
	PictureDrawThread(int loopCount, Picture *picture, Mutex^ quadrantMutex1, Mutex^ quadrantMutex2, Mutex^ quadrantMutex3, Mutex^ quadrantMutex4);
	void MutexDraw();
private:
	Mutex^ quadrantMutex1;
	Mutex^ quadrantMutex2;
	Mutex^ quadrantMutex3;
	Mutex^ quadrantMutex4;
	Picture *picture;
	int loopCount;

};
